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ROCKtropian Wildlife Federation forum discussions within at the NEVERDIE
  1. #11
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    What are the l,evels for the Stereo Jackers and the Forum Whiners..Etc..missing from list.Is there a map for Rocktropia of where the mobs are located by chance?...Thank You!

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    Quote Originally Posted by Thorns Rose View Post
    What are the l,evels for the Stereo Jackers and the Forum Whiners..Etc..missing from list.Is there a map for Rocktropia of where the mobs are located by chance?...Thank You!
    Apparently RexDameon is working on one, no idea how the progress is. Rocktropia Map(mobs)
    Maybe you should poke on him to finish it! Lately there seem to emerge more mobs here and there.

  3. #13
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    Quote Originally Posted by Thorns Rose View Post
    What are the l,evels for the Stereo Jackers and the Forum Whiners..Etc..missing from list.Is there a map for Rocktropia of where the mobs are located by chance?...Thank You!
    The stereo jackers I've seen tend to be 4,5 or 6. The biggest concentrations of them tend to be in Tangerine or Harlem, but you can also find them near the RT Records building and the road between COD and the Mulholland drive tp. I have not seen forum whiners?

  4. #14
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    Thank You guys!!..I seen the Forum Whiners outside of Club Neverdie...only a few though...It is where records building is..didnt go back to check..Hmmmm?
    Last edited by Thorns Rose; 05-29-2011 at 08:50 AM.

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    Quote Originally Posted by Thorns Rose View Post
    Thank You guys!!..I seen the Forum Whiners outside of Club Neverdie...only a few though.
    aka Forum Troll

    or are there new once?!

  6. #16
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    Im not sure..I just got there first time 6 days ago..I don't know if they are new ones or not.I did see Forum Troll ones also.

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    Thank You Amber!..

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    L42 Horny Little Devil
    L44 Belial's Legionaire
    L51 Leviathan's Legionaire
    L58 Satan's Legionaire
    L60 Belphegor's Legionaire
    L63 Lucifer's Legionaire
    L66 Berith's Legionaire
    L75 Demon Hacker
    L102 Code Demon
    L114 Cyber Demon

  9. #19
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    Levels don't really help much. I'm low level, though. The space between what you know and what is has been made smaller by this change, but it hasn't totally removed the hills and valleys.

    Isn't this what the InvestaFoe ES100 is for? Doesn't it show defensive(s)?

    In a way I don't like this direction. When hunting part of the reward is knowing the terrain and knowing one creature from another. All of the little things are what make it special. Like how one mob will aggro and another won't or how one moves fast and another doesn't or how one moves a lot and another doesn't. And so on. I want more of that, not less. These kinds of things are harder to put on a scanner because of how they combine with everything else in the world in a temporal way, but they raise the bar for what a hunter needs to know to be effective.

    Bottom line, a single number to represent difficulty is far too simplistic. Further, it will set player expectations for future circumstances. We may as well throw in the towel. Game over.

    Why does everything have to be in easy reach? How is that fun? For me it's the reaching that's fun.

    A simplistic EU is indistinguishable from a casino. I mean, if it weren't already.
    Last edited by 1moonwarden2moons; 07-05-2011 at 10:14 PM.

  10. #20
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    There is still differences between two Lxx mobs that you can't tell by just looking at the number it has in front of its name.
    The reason why this was introduced (I think) was because of the mobs that appeared that only had one name regardless of its maturity.
    I like this introduction was good, it makes things easier but far from too simple. It lets you quicker realise what maturity is more difficult if you encounter a new mob where you're not familiar with its maturity naming.

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