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    Default Rocktropian Tools Wish List

    We're off to a great start with the introduction of tool BPs for Rocktropians to craft their own Faps but we are still lacking in the tools dept. I, for one, would like to see the Demonic Detector line increased into the MK II, III, etc. I had a brief conversation with ND today and he is very much interested in hearing our ideas on what types of things we think Rocktropia needs. Please post your ideas for Rocktropian tools to this thread and include the stats you think the items should have, especially if it fills a niche!

    I would like to see the:

    "ROCK STAR Six 66" an unlimited mining finder with the same basic stats as the F-105 except that the depth would reach 666. (maybe higher recommended level to use it, too)

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    The RT fabs that can be made now, what are they like compared to vivos and Ark fabs sorry i am not great when it comes to numbers. Are more cost effective to use or make than vivo t10 or t15?

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    Decay for all LS fap series must be lowered, is to high, and faps are worthless!!!

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    Quote Originally Posted by hegidr View Post
    Decay for all LS fap series must be lowered, is to high, and faps are worthless!!!
    That what i have heard it great having the bps, but if they not worth making, compared to the other fabs offered by other planets they will not be made. When the NDS design team have to take this in account.

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    I haven't tried any of the new faps yet, but will give one a go and see because I am hearing the same thing...almost as if they are a pricey noob emergency fap, low required level with a big heal. So, decay on the faps needs to be lowered, any other suggestions to make them better or more useful? Is the tt about right?

    I think not needing a bp to create RT textures is awesome but we should have our own refiners. Maybe they could be named for the big cats, colored accordingly and tied to tailoring level, for example (all unlimited ofc as a (L) refiner is really useless even more so if another one cannot be readily acquired. I would opt for an unlimited version of this sort of tool just to not have the inconvenience of needing to find another, no matter how available. Even with uber low decay constantly paying MU on something like this would just convince me to buy a Caly refiner.):

    Panther Material Refiner = low decay (.02 or less), extremely rare and black colored, recommended tailoring level 15

    Tiger Refiner = decay .021 to .024, common, tiger striped, rec. tailoring level 10

    Jaguar Refiner = decay .025 to .028, more common than tiger, jaguar spotted, rec. level of 8

    Cheetah Refiner = decay .029 to .031 same availability as jaguar, cheetah spotted, rec. level of 6

    Cougar (Couger in-game) Refiner = decay .0311 available in the TT, tan/white, rec. level of 0 (noob refiner, get it? )

    They'd need various increasing tt values to load to as well but this is just a quickie example. Decay rates I just took a range from existing refiners listed on entropedia. Maybe there could even be a wolf refiner that is like rookie gear and quested? Ideas? Different stats?

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    While not exactly a tool, this is a pretty unique and cool idea for a replacement to the the colorator/texturizers:

    ROCKtropian Colorator = Garment District?

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    How about RT Get a own Gun in TT like in Arkadia (Herman ARK-10)
    It will be pretty cool
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    I added your suggestion to the hunting loot related thread, Jason, ty

    Any other ideas for tools? How about scanners that look like movie cameras or camcorders?

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    How about headphones for midforce implants.
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    Quote Originally Posted by Ketch View Post
    I, for one, would like to see the Demonic Detector line increased into the MK II, III, etc.
    Don't forget the X-treme Excavator mk II, III, etc

    I also wish we could craft an item dismantler, to turn tt food into something usefull, but as it would impact the economy, it would give too much work for MA...
    Sorry for my approximate or basic use of english

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