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View Poll Results: Is the Turret Range Too Much

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  • I have to go too far in to the domes now

    3 33.33%
  • I prefured it before te version update

    4 44.44%
  • I love the new turrets and there killing distance

    4 44.44%
Multiple Choice Poll.
Results 1 to 8 of 8
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  1. #1
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    Default Turrets @ CND

    All Just been playing for about an hour and it seams nice

    BEWARE - the turret range has more or less trebbled and so you may think your out of range and the turret kills your mob ;(

    This may take some getting used to up at cnd as you actually have to run quite far in to the dome before the turrets are out of range

    Just a quick update to let everyone know as this may become a bit of an issue especiallhy during events - Also remember not to get too close.

    I have put on a poll so that if other Hunters think this is an issue we can ask ND to maybe file a support case and point them to the forum thread.

  2. #2
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    how can there be 150 percent answers ?? all 3 options are at 50 percent

    Did MA bug hte forum also in the update

  3. #3
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    uhm ROFL seems so.
    But I saw Demondim voted two times and Golun too.
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  4. #4
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    Default Opps

    Sorry creating ppolls is obviosly not my thing when playing in game too much and come out to quickly post on the forums ! ! Doh.

    I was uploading a screenie and just thought ahh will let people know ;( oh well ;P nevermind

  5. #5
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    lol just had to point it out i found it very funny

    kinda like voting in the USA

  6. #6
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    I don't know about the range, but it's creeping me out that the turrets follow us ... they are supposed to be PROTECTING us not aiming their bullets our way.

    :bunny:

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  7. #7
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    Hum... I hadn't noticed that. I'll have to see that next time I'm on, but they've likely made the turret into a billboard. That's a 2D object in 3D space which is always angled so that it faces the person looking at it. If more than one person is looking at it, they'll both see it pointed at themself.

  8. #8
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    Turret ranges are fine IMO, it does get annoying if the mob gets to close to the turret and gets pwned, but that’s usually human error, for example Revive killing mobs
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