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View Poll Results: Which Dome to add Cornocaudaca DNA

Voters
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  • Dome #10

    3 12.00%
  • Dome #12

    5 20.00%
  • Dome #14

    9 36.00%
  • other

    3 12.00%
  • Low maturity

    3 12.00%
  • Medium Maturity

    8 32.00%
  • High maturity

    14 56.00%
  • Mixed Mob Dome

    7 28.00%
  • Cornocaudaca only

    10 40.00%
  • other

    0 0%
Multiple Choice Poll.
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  1. #11
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    Get rid of the Merps and keep the Foul dreams alive :bunny:

  2. #12
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    Keep posting...


    The reason 3 and 5 are no good, is they are the Noob Hunting Domes
    ...

    The Snarksnot in 14 are not evry popular i dont think and can be minimized...

    Does anyone Hunt merps?

    Does anyone hunt Snarksnot in 14?

    Should I really exterminate the merps if I dont need to yet?

    Keep talking!!

  3. #13
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    Merps are annoying, but add variety ... so as far as I'm concerned, I agree that the Snarks in Dome 14 aren't very popular, and should either be minimized or exterminated once and for all. I think putting them in Dome 14 with a medium to high maturity and a nice density when you can would be awesome.

    I also agree that we should keep Dome 10 for the Punk Ass Prancers, and the Pluma Prima Donnas when we can get them. That can be our "aviary" as someone said ... maybe you ND.

    This is exciting news for SURE!!!


    And ASTI??? ... you need to get a grip Honey ... you spend WAY too much time in the beauty shop chair!


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  4. #14
    Rob
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    Here's my suggestion.

    I once talked to you ND about the domes and having themes for each one. We talked about a acid dome. I know we have mentioned in this forum about an electric dome with the allos. I know you talked about having dome 10 called "the aviary" as the theme for that one. So maybe, you should look at all your domes and decide what you would want each one to be in the future if you were able to have any creature DNA cause it seems as if MA is allowing new DNA to be discovered ever so slowly.

    So, if you had cornus, what would be a good match up with them? Cornus do 100% impact so maybe match them up with other creatures that do impact such as exos, berys ,daiks, snarks and trips. In the future, I know you are looking to have foul which also do 100% impact. And you never know what new DNA will pop up, possibly mermothm, equus, or estophyls maybe?

    I would not suggest getting rid of the newbie domes just because you need to cater to the newbiwes a bit. Eventually, down the road, I am sure noobs are gonna be spawning more frequently here so you want a dome where they can sweat and keep em up here more.

    Basically, try to map out the themes of each dome and see what will fit best where. I don't want to suggest what dome to put them in, what maturity, and what to get rid of cause its not my place nor do i know your future goals. I would only suggest that you develop a plan for all the domes to better suit your needs.

    P.S. I think a cool name for the electric dome would be the "Thunder Dome". An impact dome could be called the "Crash Dome" or "Impact Dome". Just a couple of cool name suggestions.
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  5. #15
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    thanks Rob...

    but I dont want to be limited to themes either

    but one very tough factor is people love to hunt one Mob at a time, not mix and match, which actual makes it difficult with only 20 Domes


    For Now 1-5 are sorted
    as are 6 and 7

    8 can be added too
    9 can be improved with another trax spawn or something
    10 will be th aviary

    11 awaits another longu DNA
    12 ? Well I dont think merps deserve a DOme, but they are ok until I have something else.
    13 bercs are great
    14 Snarksnot youngs are not bad, easy to kill, not bad loot, good items, buit not deserving of an entire Dome... I think Corno can be here, and hunters will just have to trip over snarks, maybe they will get lucky... Perhaps we can also put foul in here too, when Thye arrive.

    I5 seems to be good, i have another Allo DNA , i could add, but it seems fine as it is. at the moment

    16-20 very complicated Domes, hard to find right balance, cant exterminate anything here, except my Trox, but for now I tweak and asjuts and we will see what comes in the future...



    Now Rob points out that Dakiba and Trips are impact Dmg
    Anyone want the Cornocaudaca's added to Dome 8 and maxed?

  6. #16
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    Okay its Done!!

    Cornacuadaca are now in 14, High maturity...

    I have Minimized Spawn of Snarksnots, and unlocked snarksnot maturity... Eventualy they will drop to young.

    Let me know if you all wish for Corna Maturity to be adjusted. Spawn will remain a little thion, till i get another DNA...

    This Dome may well also be good For Foul Eventually.

    Have fun

    Snarksnot numbers will continue to drop, after you kill them, coz they wont respawn

  7. #17
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    With the snarksnot is good choice... keep few of them at high maturity, CND is the olny place where you can find snarksnot biggest than alpha.

  8. #18
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    I would go for option or Dome 12.

    Also please keep the foul dreams alive I love them.

  9. #19
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    Gotta say I like the merps....so I vote keep 12
    Love those critters, fun hunting.

  10. #20
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